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MMOGs: we grind because we love it

Grinding: all massively multiplayer online games (MMOGs) have it. Some more than others, but it is always there. Go forth and slay 50 rats. Collect 10 copper pieces, 32 rat pelts, 19 rat tails. Turn in same. Repeat 245 times. Graduate to killing skeletons. Repeat 895 times. Ding! You leveled! Now go forth and […]

Age of Conan

Title Age of Conan Developer Funcom Type MMOG Platform(s) Windows PC Kelly Score ™ 95 / 100

I’ve been playing massively multiplayer online games (MMOGs) more or less since the genre got its name: about 1996. In that time I’ve played at least ten different games of this type: I’ve seen the good, the […]

Quest for Conan…

I recently mentioned to my nephew, more or less in passing, that the Age of Conan massively multiplayer game was about to ship. I expected this to result in a “ho hum” sort of response: both he and I have become somewhat jaded over the years from consuming a half score or so different […]

My Second Life house…

Okay, so I’ve had a few too many “Second Life” posts lately. I’ll do my best to make this the last one for at least a few days.

The other day I bought my land- yesterday I put the finishing touches on my house.

I like the “rustic” look as opposed to the […]

I’m a land owner…in Second Life, at least

In real life, I own a home. Well, actually, the bank owns most of it. But in Second Life, I now actually own a piece of property.

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My Second Life “deflowering”

There is a lot of buzz in the on-line community lately about a “game” called Second Life. And not just amongst traditional gamers- there are folks within many big companies that are experimenting with this world which relies almost entirely on user created content. What’s the big deal?

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Irene wants to play EverQuest….

I’ve been playing computer games for…<shudder> decades. The first computer game I played was probably a text adventure game I hand-typed into my Apple II from a magazine. I saved it to cassette tape…I think the game had something to do with exploring an abandoned mine, but I’m not sure. That would have been […]

Dungeons and Dragons Online- Beta/Preview thoughts

I’ve played D&D Online a grand total of maybe 15 hours. I was part of a stress test and now a preview of the game. Apparently the non disclosure agreement has been lifted, so I can make a few comments.

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Uncanny Valley…

I’ve heard people say that they prefer the graphics in World of Warcraft over those in EverQuest 2. The discussions I’ve had with people about why they feel this way seem to boil down to a description of the characters in EQ looking “plastic”, “like corpses”, or “not cool”.

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EverQuest 2- the Rise of Isolation in MMOGs

Back in the bad old days (circa 1999), massively multi-player online games allowed player to player interaction. I’m not talking about player killing: I’m referring to the ability of one player’s actions to impact another, for good or ill. Then things began to change… […]