Tag Archives: Games

Second Life, ATI, and Vista: fix coming

I’ve posted before before about the fact that I can’t play Second Life since I upgraded to Vista. I was pretty certain that the problem related to the ATI video drivers. ATI added OpenGL support in the 7.1 release of the drivers and updated that support in the 7.2 release, but Second Life still doesn’t work.  I haven’t been logging into SL recently: I decided to cut back and focus more on other things, but I would like to be able to log in once in a while…and the lack of support for Vista and ATI has been a major inhibitor.

Continue reading Second Life, ATI, and Vista: fix coming

Building a console station…

I have a somewhat mixed history with regards to console games.  Looking back in history, I believe the first console I had was some kind of pong-type thing…back in the days before console games had cartridges, so about 1977…30 years ago.  Yowsa, I’m old!  The first console I had that I have a clear memory of was a Colecovision: I had Donkey Kong, plus some kind of adventure game where your “character” was a little ball with a bow going through a 2D maze.  After that I went through a succession of Sega systems, culminating in a Sega Genesis “portable”.  That was about when online PC games started showing up (1996), which somewhat coincidentally was the last time I played a console game for about a decade.

Continue reading Building a console station…

Gothic 3 and Vista: getting it to work

I played a great game of “Make the Game work with Vista” earlier this week.  It was fun!  I give it an 8 out of 10.  How is the game itself?  I’ll tell you in a few days…

The game in question here is Gothic 3 by Aspyr.  I collected answers to most of the problems I encountered in the game publisher’s community technical forums (see link below).   In an effort to help out folks who might be wanting to install and play this game on Windows Vista (64 bit version in my case), I’ve collected here the things I found necessary/important to make it work: Continue reading Gothic 3 and Vista: getting it to work

Oblivion: still fun after several weeks…and the death of a demi-god

Oblivion has been and continues to be a fascinating game for me.  I know full well that some people claim to have completed the main quest in as little as a couple of days, but I’m now up to over 70 hours of play time…and I’m still not finished. 

The main quest isn’t hard and, in fact, it’s arguable that its easier to complete if you do it quickly.  Oblivion “scales” your foes as your character goes up in level- so if you work on a quest when you are level 5 your opponents will all be around the same level as you.  If you wait until you are 20th level, your opponents will have “kept up”…and although this may sound like the challenge is the same, the powers (spells, items, and so forth) at higher levels are (in my opinion) more challenging
to deal with. 

So how is the game keeping me busy?  Well, I’ll give a few examples, including my most significant accomplishment to date…

***** WARNING *** SOME SPOILERS FOLLOW *** WARNING *****

Continue reading Oblivion: still fun after several weeks…and the death of a demi-god

Irene wants to play EverQuest….

I’ve been playing computer games for…<shudder> decades. The first computer game I played was probably a text adventure game I hand-typed into my Apple II from a magazine. I saved it to cassette tape…I think the game had something to do with exploring an abandoned mine, but I’m not sure. That would have been about 1979/1980 or thereabouts: my memory is a bit hazy.

Continue reading Irene wants to play EverQuest….

Vanguard’s move to SOE because of Microsoft Vista exclusive?

I mentioned in previous postings that Vanguard, an upcoming MMOG originally to be published by Microsoft, has now switched publishers to Sony. This is interesting at least in part because the founders of Sigil, the developers of Vanguard, originally jumped ship from Sony’s EverQuest team to develop their game.

Continue reading Vanguard’s move to SOE because of Microsoft Vista exclusive?

Sigil’s Vanguard to be published by Sony, Microsoft punted…

A few years back, several of the key players in the development of EverQuest left. Brad McQuaid, Jeff Butler, and numerous others set out on their own to form up a new game company (Sigil) to develop a new game (Vanguard). Microsoft funded Sigil, and there were great expectations amongst some gamers regarding how much better Vanguard would be than anything Sony could make.

Continue reading Sigil’s Vanguard to be published by Sony, Microsoft punted…