- Kelly's World- A View into the mind of Uber Geek, Kelly Adams - https://www.kgadams.net -

EverQuest 2 sucks me back in…

I’ve been playing less and less of EQ2 during the past year or so. Other than logging in for our regular Saturday session with my Sister Judy and her husband Bryan, my Nephew Shane and his wife Monique, and of course my wife Irene, I really haven’t been playing at all.

I’ve been playing massively multiplayer RPGs for over a decade now: I have a collectors edition version of Ultima Online 🙂 So I could easily chalk it up to just being “bored” or tired of such games in general, and that’s what I did. I even tried a couple of other games. Vanguard was one, but it didn’t appeal, and ultimately the game itself sort of “died out”. More recently I re-activated my World of Warcraft account- that was fun, but more importantly I started to figure out myself and my disinterest a bit more.

Then my Nephew called up and suggested I get out of that WoW crap and create a new character in EQ2- that might be just the thing. Once I started playing that “new” character (actually one I created a year or so ago- a Kerran Paladin), the final piece explaining my ennui fell into place. I’m back to playing a couple of hours several days each week in addition to our Saturday session. And I’ll likely cancel my WoW account again shortly.

I identified two primary reasons why I was not “enthusiastic” about EQ2:

Of the two reasons noted above, I think disliking my character has had more of an impact on my interest in playing EQ2 than anything else. There are a bunch of considerations that feed in to the “dislike”: I’ve touched on a few above, but I can expand on that a bit.

I have to be able to imagine the character and respect them, for one thing: that probably comes from my years steeped in fiction based around strong characters. It also has very little if anything to do with the game mechanics- it is all about factors like the race, the backstory of the world, the class characteristics, and my own imagination. At the root of things in this particular case is the fact that I have a hard time taking a giant bipedal frog seriously. So choosing the froglok race was a mistake: I knew from the outset that I didn’t really like the race, but I thought it would grow on me, and it was “different”. I guess it was a bit too different.

Another consideration regarding liking my character relates to game mechanics and group interaction. I need to feel that my character is contributing something “special” or unique to the group. Exactly what that means is somewhat hard to quantify, but generally it includes things like having a particular role, some abilities that other people don’t have, something that makes people go “Wow, that was kind of neat”. Any character can become unique in EQ2 based on how you select your achievements and so forth, but the easiest thing is if your character actually is a different class.

That deals with my second (and more important) “dislike of character” point: what about the UI extensions and add ins? Well, I found a few new toys to add to EQ2 of interest. They are all slightly more than purely cosmetic: pushing the limited abilities Sony has granted to the UI developers about as far as they can go:

None of these UI add ins is earth shattering in and of itself, but together they help improve the experience of playing the game. I spend a bit less time trying to figure out what to do next, and get a few nice bells and whistles as well.
At the end of the day, games like EQ2 are no different than other past-times or hobbies. They are exactly what you make of them. For me, playing 8-12 hours a week enjoying pretty much every hour I spend makes for a good hobby. Thanks to my nephew and some digging around on my part, I’ve re-invigorated my hobby successfully 🙂