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Supreme Commander: Victory is mine!

Title Supreme Commander
Developer Gas Powered Games
Type Real Time Strategy
Platform(s) XBox 360, Windows
Kelly Score ™ 95 / 100

I’ve been playing Supreme Commander [1] for several weeks now. I agree with most of the reviews- this real time strategy game deserves a 9 out of 10, or 95%, or whatever high rating various game reviewers have given it.

SupComm (as Supreme Commander is often abbreviated) has most of the standard real time strategy features: a technology tree, some basic resources (you harvest mass, and you need to build energy generators), and three different sides to play. Set in a distant future, the three sides you have to choose from are all variations of humanity. The United Earth Federation is “old style” earth, the Cybrans are humans who have merged with technology, and the Aeon Illuminate are religious fanatics. Apparently, humans wiped out the only true aliens we encountered: peaceful people who taught “the Way”. The Aeon Illuminate are converts to the Way…but they are humans, so they aren’t very peaceful 🙂

Replay value should be pretty good- I played as the UEF, but I think I’m more sympathetic towards both the Aeon and the Cybrans, so I’m interested in trying things from their side. Total play time for me was about 25 hours…maybe more like 30, but I had a tough time with the final battle and had to replay it at least four times before I was victorious. I was playing on “Easy”, and the last battle was the only one I had to replay.

The main things I enjoyed about Supreme Commander

Things I didn’t like about Supreme Commander

The things I didn’t like were minor, for me at least. I would give Supreme Commander a 9 out of 10 on the Kelly scale.

[tags]Supreme Commander, supcomm, gas powered games, gpg, ea, games[/tags]